YouTubers & Twitch streamers who play Lethal Company
Last updated: June 22, 2026
Lethal Company is the co-op horror sensation built for chaotic group streams. The creators below actively cover it, which makes them strong targets if your indie game shares that audience. Use the list to shortlist micro-influencers, then manage outreach in CreatorScout.
Lethal Company is built for co-op horror streamers and friend groups who thrive on chaotic voice-chat comedy and sudden scares. The proximity chat, unpredictable monsters, and quota pressure generate constant panic and betrayal, making it a goldmine for multi-streamer content and reaction-heavy group play.
- Insym
2 hours of the Most Terrifying Lethal Company Gameplay - NEW UPDATE
1.2M
Subscribers
- Loopy Longplays
Lethal Company - Multiplayer Co-op Longplay Full Game Walkthrough [No Commentary] 4k
187K
Subscribers
- IGP
The Biggest Betrayal in Lethal Company History #lethalcompany #gaming #igp
3.2M
Subscribers
- Markiplier
WE LOVE THE COMPANY | Lethal Company - Part 1
38.7M
Subscribers
- The Game Archivist
LETHAL COMPANY | Full Game Walkthrough | No Commentary
345K
Subscribers
- SMii7Yplus
We Played The New Lethal Company Update
4.4M
Subscribers
- Clooless Gaming
4 IDIOTS PLAY LETHAL COMPANY
233K
Subscribers
- Neebs Gaming
Lethal Company Supercut
2.4M
Subscribers
- videogamedunkey
Lethal Company
7.6M
Subscribers
- 8-BitRyan
THIS GAME = SCP + PHASMOPHOBIA (& it is AMAZING) - Lethal Company
4.4M
Subscribers
call_me_breadDay 20 Subathon! SOLOS, Please zeekerss i need this !goals !subathon
0
Est. followers
Nadgemeisterhello there | Crowd Control Partner! | !joel !josh !chair !dan !ha
0
Est. followers
Frequently asked questions
How do I find YouTubers who played Lethal Company?
Search “Lethal Company” in CreatorScout to pull a live list of YouTube and Twitch creators who have recently covered it. Filter by subscriber range, language, and recency to narrow down to micro-influencers whose audience already matches what your game offers.
Should I target big or small Lethal Company creators?
For most indie game launches, micro-influencers (roughly 1k–100k subscribers) who regularly cover Lethal Company outperform larger generalist channels. Smaller creators have higher engagement rates, more responsive audiences, and are more likely to reply to a cold pitch. Fit with your game's genre matters more than raw subscriber count.
How many Steam keys should I send to influencers?
Start with a focused list of well-matched creators and send keys only to those who respond positively to your pitch. Reserve a buffer for co-op coverage or follow-up requests. Sending keys broadly without personalised outreach rarely pays off. A smaller, more targeted batch almost always converts better.
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